The patch archive
Patch 2.01.00
Official notes published
The official fix record for this version. Developer claims do not establish that a player’s issue is resolved.
Inside the update
What changed in your corner of Pywel?
Browse the official fix claims exactly as stored from this patch’s notes.
Content
04- Fixed an issue where furniture would spawn without the house at Greymane Camp.
- Fixed an issue where summoning Blackstar would cause other mounts to be summoned in certain situations.
- Fixed an issue where the quest "The Cursed Knight" would not be completed even after completing all of its subquests.
- Fixed an issue where the actual amount of resources required to complete camp donation missions was lower than the displayed amount.
Combat / Action
06- Fixed an issue where the character would stop flying when using "Force Current" while flying.
- Fixed an issue where “Ambush” was activated against an unintended target.
- Fixed an issue where the character would freeze underwater when using "Body Slam" in shallow water.
- Fixed an issue where Spirit would not be replenished when using "Focus" while clinging.
- Fixed an issue where "Focused Charged Shot" could not be used with a musket.
- Fixed an issue where the player's comrades and mounts would not engage in combat with enemies in certain situations.
UI
03- Fixed an issue where the bottom UI would disappear when selecting "Select" while switching between tabs while equipping or removing Abyss Gear.
- Fixed an issue where Spanish could not be selected as a voice language in certain situations.
- Fixed an issue where the UI would not display correctly in certain situations.
Graphics / Settings
03- Improved an issue where visual noise was particularly noticeable in rainy weather and around puddles.
- [Mac] Fixed an issue where indoor areas appeared too dark on M5 devices due to a lighting-rendering error.
- Fixed an issue where placing outdoor furniture would cause frame rates to drop near fences.
Localization
01- Fixed various localization errors and improved localization quality across all languages.
Others
12- Fixed an issue where a delay occurred when interacting with NPCs.
- Fixed an issue where the withdrawable amount of gold bars was displayed incorrectly when the player was carrying more items than the inventory capacity.
- Fixed an issue where the Martial Monk's Cloth Robe was classified as a headgear.
- Fixed an issue where the conveyor belts at the chocolate factory was not functioning.
- Fixed an issue where the headgear would briefly become visible when enhancing weapons while "Display Headgear - Show in Combat" was enabled.
- Fixed an issue where Barden Middler would disappear if he moved out of the player's field of view after the Calphade ending cutscene.
- Fixed an issue where the "Mark Target" key guide did not appear when aiming a ranged weapon while sliding.
- [Damiane/Oongka] Fixed an issue where Kliff remained visible while playing as Damiane or Oongka.
- Fixed an issue where selecting “Details” for certain regions on the map could cause the camera view to be obstructed by the terrain.
- Fixed an issue where the player could move around while holding a lantern during a memory fragment.
- Fixed the visual of swords so that sheaths do not appear for swords that are not equipped.
- Fixed an issue where stone plates could only be interacted with while standing on them during the quest "Thinning Blade."